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Gaming interview: ‘Tau Station’ – making a whole universe accessible

As the accessible gaming community grows at a rapid pace, so too does the number of games being developed with accessibility for all users in mind. ‘Tau Station’ is a fascinating example of good practice in this area.

A free, text-based MMORPG (massively multiplayer online role-playing game) with a science fiction theme, ‘Tau Station’ gives players an entire universe to explore – a universe which its developers have taken great care to make accessible for players with impairments, through a huge range of features.

e-Access Bulletin chatted to Lainie, one of the game’s developers, to find out more about the quest to make ‘Tau Station’ accessible for all.

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Inaccessible websites dent business profits, as online shoppers ‘click away’

UK businesses are losing out on huge sums of money – potentially totalling billions of pounds – by failing to make their websites accessible to users with access needs, new research claims.

Published by disability consultancy Freeney Williams, the Click-Away Pound (CAP) Survey assessed the “online shopping experience of customers with disabilities, and the costs to business of ignoring them.”

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Video games without the visuals for blind gamers

A series of five new audio-based video games for blind and visually impaired users are being designed, after a crowdfunding campaign to support the project achieved over 150% of its target funding.

The games, including versions of classic arcade title ‘Frogger’ and a cricket game, will be available on mobile devices, tablet computers and desktop computers, through the iOS and Andriod operating systems, as well as Windows PC.

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Google Maps begins listing venue accessibility information

Google Maps app now tells users whether some locations are wheelchair-accessible, thanks to the efforts of a Google employee in his spare time.

Rio Akasaka, a product manager for cloud storage service Google Drive, undertook the project using his ‘20% time’ – a well-known Google employee policy that allows staff to spend 20 per cent of their time working on projects unrelated to their role at the company.

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The NHS Accessible Information Standard: changing standards

At the end of July, the National Health Service (NHS) Accessible Information Standard was implemented throughout England. This means that any organisation providing NHS care or adult social care is now legally obliged to provide information in accessible formats, so that people with a disability or impairment (those who may not be able to access or read text and information in the traditional form) have the same access to health information as any other NHS user.

This includes an obligation for organisations to provide alternative information formats to meet individuals’ requirements, including Braille, electronic and audio formats.

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Assistive technology industry must address challenges, warns expert

Poor levels of website accessibility, financial issues and pressure to integrate with mainstream technology are some of the challenges facing the assistive technology (AT) industry, according to the Executive Director of the British Assistive Technology Association (BATA).

Speaking at the second Assistive Technology Exhibition and Conference (ATEC), held in Sheffield, UK, BATA’s Executive Director, John Lamb, said that the industry must face and address nine key issues to succeed.

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Accessibility survey reveals PDF problems, technology types and satisfied users

The UK Government online services portal, GOV.UK, is aiming to cut down on PDFs after an accessibility survey revealed that many users encounter problems with them.

Launched in May, the GOV.UK 2016 assistive technology survey aimed to find out about the range of technologies that people are using to access and navigate the site. The survey received 712 responses from assistive technology users.

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Tactile technology brings world-famous paintings to life for blind people

A special version of one of the world’s most well-known paintings has been created through 3D-printing, so that people with sight loss can experience it by touch.

The tactile, ‘3D relief’ version of Gustav Klimt’s ‘The Kiss’ also features a series of audio triggers that explain different elements of the new work to visitors when they run their fingers over certain areas.

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From 3D radio to disruptive innovation: evolving assistive technology at ATEC

Earlier this month, the second ATEC (Assistive Technology Exhibition and Conference) event took place, held in Sheffield, UK. A wide range of figures from the assistive technology (AT) industry were in attendance, including e-Access Bulletin.

Here, we present an overview of some of the many thought-provoking seminars and workshops that took place throughout the day.

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New research reveals barriers and solutions to accessibility across government

Sifting through an “overwhelming” amount of information and difficulties in finding out who is tasked with accessibility are two of the challenges facing teams in UK Government departments when building accessible digital services, according to research carried out by the Government Digital Service (GDS).

Speaking in London at an event titled ‘Accessibility in the digital space’, Alistair Duggin, Head of Accessibility at GDS, gave delegates (including e-Access Bulletin) a preview of the research results. The event was organised by the Business Disability Forum (BDF), inviting speakers to discuss digital accessibility challenges for organisations and end-users, and the solutions available. In keeping with the theme, Duggin highlighted key issues that government teams were facing in this area, but also explained solutions and ideas to help resolve these issues – both based on the GDS research.

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